APPLICATION OF INTERACTIVE LEARNING MULTIMEDIA TO IMPROVE STUDENT LEARNING OUTCOMES IN READING THE SCALE ON A MEASURING CALIPER INCH UNITS
DOI:
https://doi.org/10.36526/sosioedukasi.v15i4.9265Keywords:
Interactive Multimedia, Vocational EducationAbstract
The purpose of this study is to investigate how interactive learning multimedia can enhance the learning outcomes of tenth-grade Motorcycle Engineering students at SMK Bina Nusantara Ungaran when it comes to reading the imperial (inch) scale of vernier callipers in the Automotive Engineering Basic Work course. To help students grasp measurement processes, the interactive multimedia included practice tasks, visual demonstrations, and teaching resources. 50 students were split equally into an experimental group and a control group (n = 25 each) for this quantitative study's pretest-posttest control group design. Normality, homogeneity, analysis of covariance (ANCOVA), and Normalised Gain (N-Gain) analyses were used to examine the data, which were gathered by observation, documentation, and objective cognitive assessments. While the control group's mean score improved from 48.2 to 80.8, the experimental group's mean score rose from 44.0 to 87.6. According to the N-Gain analysis, the control group received a score of 63% (moderately effective category), while the experimental group had a score of 78% (effective category). These results indicate that, in the context of this study, the use of interactive learning multimedia demonstrated higher effectiveness than conventional instruction in improving students' learning outcomes
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