THE INFLUENCE OF THE EDUCAPLAY-BASED GAME BASED LEARNING MODEL ON THE LEARNING OUTCOMES OF CLASS X STUDENTS IN GEOGRAPHY LEARNING AT SMA NEGERI 3 BIREUEN

Authors

  • nuriska salsabila universitas almuslim
  • Rahmi Novalita Universitas Almuslim, Bireuen, Aceh, Indonesia
  • Hariki Fitrah Universitas Almuslim, Bireuen, Aceh, Indonesia

DOI:

https://doi.org/10.36526/sosioedukasi.v15i2.8728

Keywords:

Game Based Learning, Educaplay, Learning Outcomes, Geography, Seism.

Abstract

This study aimed to determine the effect of the Educaplay-based Game Based Learning model on the learning outcomes of class X students in geography learning on seismic material at SMA Negeri 3 Bireuen. This research employed a quantitative approach with a One Group Pretest-Posttest Design involving 33 students selected through total sampling. Data were collected through multiple-choice tests administered before and after treatment and analyzed using descriptive statistics, paired sample t-test, effect size analysis, and N-Gain analysis. The results showed a significant difference between pretest and posttest scores (p < 0.05). The mean score increased from 57.27 in the pretest to 60.61 in the posttest. Effect size analysis indicated a large effect, suggesting that the learning model had a strong influence on students' learning outcomes. However, the average N-Gain score of 0.0732 was categorized as low. Therefore, it can be concluded that the Educaplay-based Game Based Learning model significantly affects students' learning outcomes, although further development is needed to optimize learning improvement.

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Published

2026-06-30

How to Cite

salsabila, nuriska, Rahmi Novalita, & Hariki Fitrah. (2026). THE INFLUENCE OF THE EDUCAPLAY-BASED GAME BASED LEARNING MODEL ON THE LEARNING OUTCOMES OF CLASS X STUDENTS IN GEOGRAPHY LEARNING AT SMA NEGERI 3 BIREUEN. SOSIOEDUKASI : JURNAL ILMIAH ILMU PENDIDIKAN DAN SOSIAL, 15(2), 3458–3465. https://doi.org/10.36526/sosioedukasi.v15i2.8728