BARKAH SUKO MULYONO; YUDHA FEBRIANTA. DEVELOPMENT OF A TRADITIONAL GAME-BASED INTERACTIVE E-BOOK TO IMPROVE LEARNING MOTIVATION AND LONG JUMP SKILLS OF JUNIOR HIGH SCHOOL STUDENTS. SOSIOEDUKASI : JURNAL ILMIAH ILMU PENDIDIKAN DAN SOSIAL, [S. l.], v. 15, n. 3, p. 466–479, 2026. DOI: 10.36526/sosioedukasi.v15i3.9182. Disponível em: https://ejournal.unibabwi.ac.id/index.php/sosioedukasi/article/view/9182. Acesso em: 5 aug. 2026.