SAPUTRA, Febry; DIAN ARIEF PRADANA; ST. SHABIBATUL ROHMAH. Enhancing Student Learning Outcomes Using Game-Based Learning. LUNAR, [S. l.], v. 9, n. 2, p. 18–35, 2025. DOI: 10.36526/ln.v9i2.5359. Disponível em: https://ejournal.unibabwi.ac.id/index.php/lunar/article/view/5359. Acesso em: 5 dec. 2025.